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#101 sandelic   User is offline

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Posted 27 March 2013 - 3:55 PM

Bioshock exceded most of mine expactations, although I have to agree with Pumisher about low quality textures, for my part no crashes (voice acting and overall atmosphere is amazing).
I had to force myself to stop playing to make it last as long as it can Posted Image

#102 ThePumisher   User is offline

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Posted 03 April 2013 - 8:13 PM

:cry:

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#103 sandelic   User is offline

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Posted 03 April 2013 - 11:23 PM

Ah, final nail in the coffin. Sadly, Lucasarts died many years ago.

#104 MadPooter   User is offline

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Posted 04 April 2013 - 12:03 AM

Whaaaa? Link to the news?!!?

#105 WhiteNoise   User is online

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Posted 04 April 2013 - 4:14 AM

Disney. They axed it.

http://www.wired.com...casarts-disney/
http://kotaku.com/di...sarts-468473749

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LucasArts has stopped development on Star Wars 1313 and all other internal projects, laying off its staff, the company said today.

Reached for comment by Wired, a representative said that internal development on announced games, like the next-gen shooter Star Wars 1313, had been ceased but that the company was evaluating its options as regards having those games completed by an outside developer. However, Kotaku quoted an anonymous source inside the company that said such options had already been explored, and Disney found no takers. So it’s looking quite unlikely that 1313 will ever come out.

Even though Disney said at the time of its $4 billion acquisition of the Star Wars company that it would “focus more on social and mobile than on console,” a Lucasfilm representative did say to Wired that future Star Wars console games were not off the table.

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Some 150 people were laid off, and both of the studio's current projects—Star Wars: First Assault and Star Wars 1313—were cancelled. Disney will still use the LucasArts name to license games, but the studio is no more.

Publicly, Disney is saying their current games could be licensed out to a different publisher or developer, but according to our source, that's unlikely. Our source says Lucas has pursued the option for "one or both games," but nothing happened. "With the teams now basically being dispersed I think both games are effectively dead forever," our source said.

A second source also told Kotaku this afternoon that the chances of Lucas licensing out 1313 are very slim. The odds are "effectively zero," the source said.

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games," LucasArts parent company LucasFilm said in a statement. "As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

SAVE FERRIS FORUM

#106 nekoland   User is offline

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Posted 04 April 2013 - 8:33 PM

In tribute, I'll play Grim Fandango this weekend. :sad:
Posted Image

(Sorry for my english)

#107 ThePumisher   User is offline

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Posted 04 April 2013 - 8:42 PM

View Postnekoland, on 04 April 2013 - 10:33 PM, said:

Grim Fandango


Last "real" LA-game. After this there was only Star Wars (as far as i remember)

#108 sandelic   User is offline

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Posted 04 April 2013 - 11:44 PM

Besides Monkey Island, I used to enjoy Loom. Funny thing, to this day I have never met someone who played it and so few ever heard of it.

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